Alpha 0.1
KitBashVR » Devlog
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Initial feature set is in place. Part selection, duplication, deletion, re-sizing, custom reference image, and in-app photography are all working.
Next on the list:
- Save state!
- Ability for the user to move the Duplication and Scale tools wherever they would like in the scene.
- User-selected paint/materials for parts.
- Part regeneration on the racks (so that duplication is not needed as much and so the racks don't look so empty when parts are removed).
Longer term:
- Eventually I would like to include OBJ export of the assembled model, but that may take some time.
- Lower polygon count parts would be ideal, but thanks to box colliders and no real time shadows I am still running at above 100 fps even with those unreasonably greebly pieces so that will be a task for a later optimization pass.
Files
KitBashVR_Alpha0.1.zip 194 MB
Nov 18, 2018
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KitBashVR
Cobble together mechanical creations in VR.
Status | Prototype |
Category | Other |
Author | brimofobscurity |
Tags | Creative, Mechs, Virtual Reality (VR) |
More posts
- Alpha 0.1.5Dec 31, 2018
- Alpha 0.1.4bDec 20, 2018
- Alpha 0.1.4Dec 19, 2018
- Alpha 0.1.3Dec 16, 2018
- Alpha 0.1.2Dec 09, 2018
- Alpha 0.1.1Dec 01, 2018
- Feedback notes from Alpha 0.1Nov 30, 2018