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KitBashVR
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Devlog
Alpha 0.1.5
December 31, 2018
by
brimofobscurity
Small update: The user now has paint material palettes and a paint brush to use for changing the materials of parts...
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Alpha 0.1.4b
December 20, 2018
by
brimofobscurity
Bug fix: The spot light and camera were both using the same script as the kitbash parts, which led to the gizmo basing its position with them as variables after they were interacted with. The solution...
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Alpha 0.1.4
December 19, 2018
by
brimofobscurity
New Feature: Material paint buckets. The user can just dip a selected part into a paint bucket to change the material. The current selection is limited but already adds something to quick kitbashed '...
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Alpha 0.1.3
December 16, 2018
by
brimofobscurity
It's occurred to me that working on this only during the weekends may have not been the best idea. In recent testing I exposed a bug wherein a part collected from one of the racks would cease being in...
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Alpha 0.1.2
December 09, 2018
by
brimofobscurity
Added a new central gizmo that allows the user to move the entire creation as well as the individual parts. Just reach toward the center of your creation and it will appear...
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Alpha 0.1.1
December 01, 2018
by
brimofobscurity
#UX
Moved Quit button and Delete "pit" closer to the user start location. Moved user start location back a little from the part selection buttons. Made all UI text legible from either direction. Made refe...
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Feedback notes from Alpha 0.1
November 30, 2018
by
brimofobscurity
#UX, #Features
High priority issues from user tests: Text needs to be legible from any direction. Make exit button option more obvious. Recommendations from users: Allow full locomotion using analog sticks (in addit...
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Alpha 0.1
November 18, 2018
by
brimofobscurity
Initial feature set is in place. Part selection, duplication, deletion, re-sizing, custom reference image, and in-app photography are all working. Next on the list: Save state! Ability for the user to...
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